Well, I had this idea for a while. This is an ORPG like EVE: Online, an ORPG where you fly around in space in your spaceship, battling space-pirates and destroying astroids while recieving quests from your contacts in the docks. I haven't played this very much, but meh.
Gameplay
I was thinking of a gigantic world, where you can travel 'slowly', and fast. I'm currently working on the moving system, where when you don't move, you actually do. All the time, when not 'moving', you move a little bit (very little bit) towards your facing. When shooting, you will have to turn your canons on, load them, wait on them to luanch and then actually hit. I've not thought the combat system all through yet though.
Camera
The camera system will be 'extremely' advanced - upto 6 options (that I thought about so far) about camera rotating, or just camera setup. A unit carrying abilities for controling camera to ease battling or traveling.The options that I thought about so far is:
Quests
The basic quests in this map will be normal ORPG quests, but the 'new types' of quests will be unique quests. I haven't thought very much about this yet though.
Team
So far it's only me, but I'm looking for the following types of people:
I don't accept GUI 'scripters', because everything will be vJASS.
What can I do?
I can vJASS script, FX model, and a little bit of object modelling. Also I will be leading this project, if I can gather a proper team.
Contact
Either here, or at [email protected].
So far this is nothing but an idea, so...
Gameplay
I was thinking of a gigantic world, where you can travel 'slowly', and fast. I'm currently working on the moving system, where when you don't move, you actually do. All the time, when not 'moving', you move a little bit (very little bit) towards your facing. When shooting, you will have to turn your canons on, load them, wait on them to luanch and then actually hit. I've not thought the combat system all through yet though.
Camera
The camera system will be 'extremely' advanced - upto 6 options (that I thought about so far) about camera rotating, or just camera setup. A unit carrying abilities for controling camera to ease battling or traveling.The options that I thought about so far is:
- Slow rotating camera (standard)
- Fast rotating camera
- Slow rotating camera + arrow key control
- Fast rotating camera + arrow key control
- Arrow key control
- Normal third person camera without anything (any other option includes TPC)
Quests
The basic quests in this map will be normal ORPG quests, but the 'new types' of quests will be unique quests. I haven't thought very much about this yet though.
Team
So far it's only me, but I'm looking for the following types of people:
- Scripter
- FX Modeller
- Object Modeller
I don't accept GUI 'scripters', because everything will be vJASS.
What can I do?
I can vJASS script, FX model, and a little bit of object modelling. Also I will be leading this project, if I can gather a proper team.
Contact
Either here, or at [email protected].
So far this is nothing but an idea, so...