[Spell] Counter Strike

What do you think of 13lade's Counter Strike ability?


  • Total voters
    14

13lade619

is now a game developer :)
Reaction score
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[Spell]Counter Strike

>Gives a percent chance to counter a melee attack.

Lvl 1 > Gives a 15% chance to counter a melee attack. Deals [100 + 1.5 x Agility] damage. Stuns for 1.5 seconds.

Lvl 2 > Gives a 25% chance to counter a melee attack. Deals [100 + 1.5 x Agility] damage. Stuns for 1.5 seconds.

Lvl 3 > Gives a 33% chance to counter a melee attack. Deals [100 + 1.5 x Agility] damage. Stuns for 1.5 seconds.

CounterStrike.jpg


Fields you can modify:
>Art / Animations
>Damage
>Stun Duration
>CS_Chance

*Please report any bugs or MemLeaks here.

-
thehelperUB.jpg
 
Nice

Nice spell. It can be very usefull. thanks! But nothing really "WOW"

i gave it average :)

nice work;)
 
Simple spell =D but good.
I thought it was about "Counter-Strike" O.O
 
Does the spell do anything other than create a special effect, do damage, and then stun? It sounds and looks simple. But, I can't actually test the spell until I get back home.. I actually made a spell just like this one, but in JASS. It didn't stun, but still looked cool because when it "went off", it created an illusion of the caster that made it look like they were moving very quickly =). My spell was actually called Quick Attack, so you can see why I just mentioned the "illusion". I should dig the test map out of my recycle bin some time..
 
Code:
Conditions
    And - All (Conditions) are true
        Conditions
            ((Attacked unit) has buff Counter Strike ) Equal to True
            ((Attacking unit) is A melee attacker) Equal to True
            ((Attacking unit) is A ground unit) Equal to True
            ((Attacking unit) is A structure) Equal to False
            ((Attacking unit) belongs to an ally of (Owner of (Attacked unit))) Equal to False
And - All (Conditions) are true is not needed, change intro
Code:
Conditions
    ((Attacked unit) has buff Counter Strike ) Equal to True
    ((Attacking unit) is A melee attacker) Equal to True
    ((Attacking unit) is A ground unit) Equal to True
    ((Attacking unit) is A structure) Equal to False
    ((Attacking unit) belongs to an ally of (Owner of (Attacked unit))) Equal to False

BOLD = leak
Unit - Create 1 Dummy for (Owner of (Attacked unit)) at (Position of (Attacked unit)) facing (Facing of (Attacked unit)) degrees

Apart from that its nice...oh and also please post the demo map as an attachment, not as an external link.
 
Are you sure you uploaded the right thing? Still has the same memory leak and all...
 
Sfilip a questionn are people allowed to make external link to a map or something that is too large for upload say bigger than your whole limit. Also why can't you put a link on a PM.

On Topic.

Blade do you know what you should do? Once it triggers the guy moves behind the target stabs him makes him fall forward guy teleports back and stabs him! Won't it be awesome !
 
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