Ithladir
Member
- Reaction score
- 5
Hi im going to start right of the bat; I'm making a flame walk spell (where the caster walks, fire appears and deals damage to nearby units).
I tried to make it myself but i don't work so i thought id post it here:
as you can see i use 2 triggers and a dummy for the actual fire (the dummy has permanent immolation as for the damage) but the dummy never appears
Help would be greatly appreciated
I tried to make it myself but i don't work so i thought id post it here:
Code:
Flame Walk Cast
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Flame Walk
Actions
Set Flame_Walk_Active = True
Wait 10.00 seconds
Set Flame_Walk_Active = False
Code:
Flame Walk Active
Events
Time - Every 1.00 seconds of game time
Conditions
Flame_Walk_Active Equal to True
Actions
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) has buff Flame Walk ) Equal to True
Then - Actions
Unit - Create 1 Flame Walk Dummy for (Picked player) at (Position of (Triggering unit)) facing Default building facing degrees
Else - Actions
Do nothing
as you can see i use 2 triggers and a dummy for the actual fire (the dummy has permanent immolation as for the damage) but the dummy never appears
Help would be greatly appreciated