Soulshadow
New Member
- Reaction score
- 6
I've been trying to code this spell in GUI but it's very difficult to say the least, I was wondering if anyone was bored enough to help me out, perhaps in JASS or something. I really want the spell to look nice (No ticker abilities that show up and clog the spell pane, and not an orb effect that will override other orbs.)
TYPE: Activated
SPELL: Berserk
Increases the attack speed of the caster by [400%] for [6] seconds. Any enemy struck [8/7/6/5] times takes [1x Agility] damage and is stunned for [1.5] seconds.
Basically, the idea is that the counter will reset at the end of the spell and not if you switch targets (so you can switch around at will during the seven seconds of berserk), and every time the ability procs.
Will give +rep and lots of love!
In the mean time I'll have to fart around and see what I can come up with
TYPE: Activated
SPELL: Berserk
Increases the attack speed of the caster by [400%] for [6] seconds. Any enemy struck [8/7/6/5] times takes [1x Agility] damage and is stunned for [1.5] seconds.
Basically, the idea is that the counter will reset at the end of the spell and not if you switch targets (so you can switch around at will during the seven seconds of berserk), and every time the ability procs.
Will give +rep and lots of love!
In the mean time I'll have to fart around and see what I can come up with