Avaleirra
Is back. Probably.
- Reaction score
- 128
Hi, I got another spell request.
The Phoenix guard unleashes all her arcane energy and begins blinking rapidly at all targets in a 900 radius around her. The Phoenix guard will continue to blink until all units in the area are dead. Units that leave the 900 radius will no longer be blinked at. Units that enter will count as a unit that needs to be killed. The Phoenix guard I'd invulnerable in this state.
Level 1) blinks every 0.7 seconds, does her normal damage per blink.
Level 2) blinks every 0.6 seconds, does double her normal damage.
Level 3) blinks every 0.5 seconds, does triple her normal damage.
To make it more clear, the hero basically begins a rapid series of blink strikes at random enemy units in a 900 radius around her. The hero will nit stop until all units in the 900 radius of her starting point are dead. Units that leave the radius will no longer be blinked at. And units that enter will be blinked at until they die or leave. The hero is invulnerable in this state.
I'm using the blood elf Phoenix guard model, so when you're adding special effects fire or arcane stuff would be cool. If there was a way to show the radius (runes, flames, or somethin) that would be great.
http://www.hiveworkshop.com/forums/...0668/?prev=search=Phoenix%20guard&d=list&r=20
A few requests:
GUI
Does not have to be MUI
a demo map would be awesome
ask questions if you are unsure of something!
Rep and credits will be given.
Thanks a ton,
Ava
The Phoenix guard unleashes all her arcane energy and begins blinking rapidly at all targets in a 900 radius around her. The Phoenix guard will continue to blink until all units in the area are dead. Units that leave the 900 radius will no longer be blinked at. Units that enter will count as a unit that needs to be killed. The Phoenix guard I'd invulnerable in this state.
Level 1) blinks every 0.7 seconds, does her normal damage per blink.
Level 2) blinks every 0.6 seconds, does double her normal damage.
Level 3) blinks every 0.5 seconds, does triple her normal damage.
To make it more clear, the hero basically begins a rapid series of blink strikes at random enemy units in a 900 radius around her. The hero will nit stop until all units in the 900 radius of her starting point are dead. Units that leave the radius will no longer be blinked at. And units that enter will be blinked at until they die or leave. The hero is invulnerable in this state.
I'm using the blood elf Phoenix guard model, so when you're adding special effects fire or arcane stuff would be cool. If there was a way to show the radius (runes, flames, or somethin) that would be great.
http://www.hiveworkshop.com/forums/...0668/?prev=search=Phoenix%20guard&d=list&r=20
A few requests:
GUI
Does not have to be MUI
a demo map would be awesome
ask questions if you are unsure of something!
Rep and credits will be given.
Thanks a ton,
Ava