[spell request] Fury Swipes

HydraRancher

Truth begins in lies
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197
Hmm. It would be extremely hard to do this with the percentage damage bonus, maybe a comphremise is to be held?
 

Avaleirra

Is back. Probably.
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128
You could add trying a dummy spell using command aura and incrementing by 5% each swipe. I would do it but I don't know how to do the swipes :p
 

Laiev

Hey Listen!!
Reaction score
188
avaleirra if you use some good damage detect system, you can do it easy :p

Also without a DDS I don't know how, at least with %


OT: got msn?
 

Avaleirra

Is back. Probably.
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I have GDD. And could you give me a few steps?

OT: my messenger is broken + I'm on my iPod :p
 

Laiev

Hey Listen!!
Reaction score
188
how do it?

a bit simple

Trigger:
  • .
    • Events -
      • Start effect of an ability
    • Conditions -
      • Ability being cast equal to ...
    • Events -
      • set TempCaster = Triggering Unit
      • set TempTarget = Target unit an ability being cast


Trigger:
  • .
    • Events -
      • Unit takes damage
    • Conditions -
      • Every condition which GDD need to work
      • Damage source equal to TempCaster
      • Triggering unit equal to TempTarget
    • Actions -
      • set Damage (real) = Damage (real) + Damage taken
      • set TempDamage = Damage (real) * (0.10 * Leve of ability x for damage source)
      • Unit - Order TempCaster to damage TempTarget dealing TempDamage ...
      • set TempInteger = TempInteger + 1
      • If
        • TempInteger equal 8
      • Then
        • set TempInteger = 0
        • set TempCaster = null
        • set TempTarget = null



PS: if you want, you can remove the tempcast and target = null at the end of second trigger, but you'll need to turn that trigger off when you reach the maximum charges, also remember to active it again when cast the ability

I think it will work and sorry for the delay <I'm writing it lol> and sorry for the freehanded D:


EDIT: if you want, you can pause the caster and then order to attack the target <to make the trigger work> and set the attack speed to max or add some fake ability or create a dummy and order to cast bloodlust to make the attack really fast
 

skyblader

You're living only because it's illegal killing.
Reaction score
159
I dont really see how that does 6/8 swipes... Could you explain how that happens?
 

Laiev

Hey Listen!!
Reaction score
188
basically when you cast the ability you preset all targets

then everytime you attack the target it will count like a damage of the ability, also i suggest to pause the unit and order to attack the target just to don't bug, but if he want something more 'real' he can attack the same target 8 times with different times, like if you're dying you don't will attack the target 8 times, just 4 and run <example>
 

Avaleirra

Is back. Probably.
Reaction score
128
So I just do everything you typed except for "Every condition which GDD need to work"


EDIT: K couldn't find "unit takes damage" so I made this instead, which failed :D
Trigger:
  • Fury Swipes
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Fury Swipes
    • Actions
      • Set FS_Caster = (Triggering unit)
      • Set FS_Target = (Target unit of ability being cast)
      • Trigger - Turn on Fury Swipes2 &lt;gen&gt;

Trigger:
  • Fury Swipes2
    • Events
      • Game - GDD_Damage becomes Equal to 0.00
    • Conditions
      • (Level of Fury Swipes for FS_Caster) Greater than 0
    • Actions
      • Set FS_Damage = GDD_Damage
      • For each (Integer A) from 1 to 6, do (Actions)
        • Loop - Actions
          • Unit - Cause FS_Caster to damage FS_Target, dealing FS_Damage damage of attack type Hero and damage type Normal
          • Set FS_Damage = (FS_Damage + (FS_Damage x 0.05))
      • Trigger - Turn off (This trigger)
 

Laiev

Hey Listen!!
Reaction score
188
what you make will damage the same amount of damage dealt o.o

like i deal 10 damage to the target, with your trigger i'll deal more 10 = 20 lol

Trigger:
  • .
    • Set Private_FS_Damage = (Private_FS_Damage + (GDD_Damage x 0.05))


I think this will work
 

Laiev

Hey Listen!!
Reaction score
188
is this in GDD <i think>
Game - GDD_Damage becomes Equal to 0.00


OT: i buy your soul!!!!!111111one rofl
 

Avaleirra

Is back. Probably.
Reaction score
128
ya, thats what I used in my trigger. I'll try your way once I finish my english essay :).

OT: for 75 canadian dollars you can.
 

Avaleirra

Is back. Probably.
Reaction score
128
Didn't work
Trigger:
  • Fury Swipes
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Fury Swipes
    • Actions
      • Set FS_Caster = (Triggering unit)
      • Set FS_Target = (Target unit of ability being cast)
      • Trigger - Turn on Fury Swipes2 &lt;gen&gt;

Trigger:
  • Fury Swipes2
    • Events
      • Game - GDD_Damage becomes Equal to 0.00
    • Conditions
      • (Damage source) Equal to FS_Caster
      • (Triggering unit) Equal to FS_Target
    • Actions
      • Set FS_Damage = (FS_Damage + (Damage taken))
      • Set FS_Damage2 = (FS_Damage x (Real((Level of Fury Swipes for FS_Caster))))
      • Unit - Cause FS_Caster to damage FS_Target, dealing FS_Damage2 damage of attack type Hero and damage type Normal
      • Set FS_integer = (FS_integer + 1)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • FS_integer Equal to 8
        • Then - Actions
          • Set FS_integer = 0
          • Trigger - Turn off (This trigger)
        • Else - Actions
 
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