Starting an event when a unit has stopped or is idle

ninjaalamode

New Member
Reaction score
0
Does anyone know of a way to do this? I'm trying to make a random encounter system, but the part I'm having trouble with is starting an event when a unit has stopped walking. I've already tried starting it with the orders "stop", and "null", but that doesn't work. Thanks in advance.
 
Reaction score
341
Create a trigger with a timer event that periodically checks your units current order.

If your units order is == "stop" then you can run your trigger.
 

ninjaalamode

New Member
Reaction score
0
Thanks a lot, that really helped, my random battle encounter system is working now. Although, I should add, the order to check for is "null", and not "stop."
 

Gtam

Lerning how to write and read!! Yeah.
Reaction score
164
When a unit does nothing the order is either stop or holdposition. No need for the null thing.
 

Faust

You can change this now in User CP.
Reaction score
123
Except that it's really null, as he already said after trying it out. What kind of moron are you?
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top