With my current project, I am noticing a small, 2 second spike, that occurs every time at the same time in my map. It is only at the beginning, but I am curious if there is a way to prevent this lag? And, if there isn't a way to stop it, are there any methods on "blending" it in?
*By 2 second spike, I mean the game freezes for 2 seconds every time I start up the map, but only in the beginning. Thank you for your time .*
*By 2 second spike, I mean the game freezes for 2 seconds every time I start up the map, but only in the beginning. Thank you for your time .*