Stone Form is a spell , under Undead - Units . (located in the object Editor)
Gargoyles can use this spell , its simple , they turn into stone (the cant move nor attack , but , gain a bonus in HP REGEN.)
THE PROBLEM STARTS HERE
I wanted a custom spell for the footman captain (under human - Capaign)
he is supposed to turn into a Villager Male (2) , GAIN HP REGEN , lose his ability to MOVE and attack , and stone form is replaced with another spell that enables him to move and attack and changes him BACK to Footman Captain form .
well i will write down the object editor info on my ability . Fields that are NOT there werent written , so the Fields written are the fields I have Changed , all the other fields where left normaly .
Art - Icon - Normal Villager Male (2)
Art - Icon - Turn Off Captain , Swordsman
Data - Alternate Form - Villager Male (2)
Data - Normal Form Unit Captain , Swordsman
Stats - Race - Human
TechTree - Check Dependencies False
TechTree - Requirements <BLANK SPACE> NOTHING THERE
thats all thx .
I suppose i could make a trig to make this work , if a trigg comes to mid , post it .
Sorry for my english , english is NOT my native language .
Edit : i forgot a couple of things :S sorry readers .
The problem is that there is no turning off , when i click on stone form , footman gains bonus hp regen .
BUT he CAN still move , he CAN still attack , DOESNT changes form AND "Stone form" CANT be Turned Off , so i have a super hp regening footman captain that CAN move and attack , when he is supposed to STop doing those things . and as i said earlier , he DOESNT changes into a Villager male (2).
Gargoyles can use this spell , its simple , they turn into stone (the cant move nor attack , but , gain a bonus in HP REGEN.)
THE PROBLEM STARTS HERE
I wanted a custom spell for the footman captain (under human - Capaign)
he is supposed to turn into a Villager Male (2) , GAIN HP REGEN , lose his ability to MOVE and attack , and stone form is replaced with another spell that enables him to move and attack and changes him BACK to Footman Captain form .
well i will write down the object editor info on my ability . Fields that are NOT there werent written , so the Fields written are the fields I have Changed , all the other fields where left normaly .
Art - Icon - Normal Villager Male (2)
Art - Icon - Turn Off Captain , Swordsman
Data - Alternate Form - Villager Male (2)
Data - Normal Form Unit Captain , Swordsman
Stats - Race - Human
TechTree - Check Dependencies False
TechTree - Requirements <BLANK SPACE> NOTHING THERE
thats all thx .
I suppose i could make a trig to make this work , if a trigg comes to mid , post it .
Sorry for my english , english is NOT my native language .
Edit : i forgot a couple of things :S sorry readers .
The problem is that there is no turning off , when i click on stone form , footman gains bonus hp regen .
BUT he CAN still move , he CAN still attack , DOESNT changes form AND "Stone form" CANT be Turned Off , so i have a super hp regening footman captain that CAN move and attack , when he is supposed to STop doing those things . and as i said earlier , he DOESNT changes into a Villager male (2).