Structure Axe

bryanEX1993

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Hey i am making a vampirism-like game where this wall is like dota's axe. For all of you who don't play dota, it goes like this. It will spin in a circle and deal damage to nearby enemy units, plus blocking the damage received. However, the structure does not seem to play the ''spin'' animation. How am i supposed to do this?
 

black.sheep

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Events-
-Unit is attacked
Conditions-
-Unit type of attacked unit is equal to Axewall equal to true
Actions-
-Play attacked units anmation (spin)
Free hand, but w/e
 
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