Phoenixman
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Hey all, i could do with some advise for my map, http://www.thehelper.net/forums/showthread.php?t=144100
i wasnt sure which was the correct forum area for asking questions so feel free to move it if i got it wrong
Basically the system i want im not sure if its possible, it would be similar to the city of drugs map system.
I want the player to be able to unlock new characters to play with the more games hes played etc.
like if a player has played 5 games he unlocks the "mechanic" who is a harder to play class with its own benefits, not suitable for players who havent played before and so on.
everytime the player plays the map to the end ( the round must last say 15mins) and saves the code he gets given at the end, it saves how many games he has accumilated, and each time he loads his code at the start of the map it tells the player how many games hes played and how many more he needs to unlock the next class.
then the system checks what number of games he has played and shows him the heros he can choose.
any advice on a system like this? is it possible? and if so is there anyone who could help me at all? its important to me because it effectively stops a newb player feeding the other team because they dont know how to play the game.
think about the Satyr in island defense. how many times he would die feeding the titan so much that the game would end alot faster then anyone wanted
i wasnt sure which was the correct forum area for asking questions so feel free to move it if i got it wrong
Basically the system i want im not sure if its possible, it would be similar to the city of drugs map system.
I want the player to be able to unlock new characters to play with the more games hes played etc.
like if a player has played 5 games he unlocks the "mechanic" who is a harder to play class with its own benefits, not suitable for players who havent played before and so on.
everytime the player plays the map to the end ( the round must last say 15mins) and saves the code he gets given at the end, it saves how many games he has accumilated, and each time he loads his code at the start of the map it tells the player how many games hes played and how many more he needs to unlock the next class.
then the system checks what number of games he has played and shows him the heros he can choose.
any advice on a system like this? is it possible? and if so is there anyone who could help me at all? its important to me because it effectively stops a newb player feeding the other team because they dont know how to play the game.
think about the Satyr in island defense. how many times he would die feeding the titan so much that the game would end alot faster then anyone wanted