Trigger help

Ruku-Chan

New Member
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2
i am makeing an rpg and i set up some trigger for the heros i used some custom modles and some that are already in the game and some of them wont work when i walk into the area i set it to, only one of y heros is working right

they are suposed to do this....

Event
unit enters area
Condition
unit is equal to peasant
Action
create 1 (Hero) for triggering player at center of (starting town) facing triggering unit
kill triggering unit
kill (hero) to remove the modle from that spot
trigger - turn off this trigger - (so no one eles can get the same hero)


i used that same one for all my heros (but with a difrent hero set to it) and it only works for one of them, why?:confused:
 

Ghan

Administrator - Servers are fun
Staff member
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889
Can you post all of your triggers as they appear?
 

Ruku-Chan

New Member
Reaction score
2
ok it dont have a revive cause it isnt reviveing anything its creating a new unit for the triggering player, i have alwaysed used these trigger for my maps heros sekection and they always worked perfectly before, but now they just dont work


and yes hold on i can only type them out thou
ok the ones for shadow fangs and thorn works fine its the others that arent working


triggers
Trigger:
  • Sephiroth
    • Events
      • Unit - A unit enters Sephiroth <gen>
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Peasant
    • Actions
      • Trigger - Turn off (This trigger)
      • Unit - Create 1 Sephiroth for (Triggering player) at (Center of Starting Town <gen>) facing (Position of (Triggering unit))
      • Unit - Kill (Triggering unit)
      • Unit - Explode (Triggering unit)
      • Unit - Kill Sephiroth 0030 <gen>



Trigger:
  • Thorn
    • Events
      • Unit - A unit enters Thorn <gen>
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Peasant
    • Actions
      • Trigger - Turn off (This trigger)
      • Unit - Create 1 Shadow Warrior for Player 1 (Red) at (Center of Starting Town <gen>) facing (Position of (Triggering unit))
      • Unit - Kill (Triggering unit)
      • Unit - Explode (Triggering unit)
      • Unit - Kill Shadow Warrior 0029 <gen>


Trigger:
  • Azura
    • Events
      • Unit - A unit enters Azura <gen>
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Peasant
    • Actions
      • Unit - Create 1 Azura for (Triggering player) at (Center of Starting Town <gen>) facing (Position of (Triggering unit))
      • Unit - Kill (Triggering unit)
      • Unit - Explode (Triggering unit)
      • Unit - Kill Azura 0027 <gen>
      • Trigger - Turn off (This trigger)


Trigger:
  • Cloud
    • Events
      • Unit - A unit enters Cloud <gen>
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Peasant
    • Actions
      • Trigger - Turn off (This trigger)
      • Unit - Kill Cloud 0028 <gen>
      • Unit - Create 1 Cloud for (Triggering player) at (Center of Starting Town <gen>) facing (Position of (Triggering unit))
      • Unit - Kill (Triggering unit)
      • Unit - Explode (Triggering unit)


Trigger:
  • Vivi
    • Events
      • Unit - A unit enters Vivi <gen>
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Peasant
    • Actions
      • Trigger - Turn off (This trigger)
      • Unit - Create 1 Black Mage for (Triggering player) at (Center of Starting Town <gen>) facing (Position of (Triggering unit))
      • Unit - Kill (Triggering unit)
      • Unit - Explode (Triggering unit)
      • Unit - Kill Black Mage 0025 <gen>


Trigger:
  • Moogle
    • Events
      • Unit - A unit enters Moogle <gen>
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Peasant
    • Actions
      • Trigger - Turn off (This trigger)
      • Unit - Kill Moogle 0026 <gen>
      • Unit - Create 1 Moogle for (Triggering player) at (Center of Starting Town <gen>) facing (Position of (Triggering unit))
      • Unit - Kill (Triggering unit)
      • Unit - Explode (Triggering unit)


Trigger:
  • Shadow Fangs
    • Events
      • Unit - A unit enters Thorn <gen>
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Peasant
    • Actions
      • Trigger - Turn off (This trigger)
      • Unit - Kill Shadow Warrior 0029 <gen>
      • Unit - Create 1 Shadow Wolf for (Triggering player) at (Center of Starting Town <gen>) facing (Position of (Triggering unit))
      • Unit - Kill (Triggering unit)
      • Unit - Explode (Triggering unit)
 

ShadowInTheD

Active Member
Reaction score
12
Well, all those above triggers just look like spells, so I'm going ignore them :eek:.

The problem that I see is in your trigger you never actually revive the hero..
 

Ruku-Chan

New Member
Reaction score
2
ok let me explain this,

when you pick a hero it starts out as neutrale passive, the peasent walks into the circle of power thus killing the peasent and the neutral passive hero causeing the trigger to create a new hero being the one that died at the starting town under the control of the triggering player

ok i have always used triggers like thos and they worked tell now

seeing as i cant get them to work can someone give me a new trigger i can use please?
 

ShadowInTheD

Active Member
Reaction score
12
Do you have another trigger that recreates the hero? Because the trigger that you made NEVER makes another hero, or revives it, and you don't have a reviving trigger.

EDIT: Ugh, never mind. I'm so blind. Have you made it so each region corresponds with the hero, and if so, do you create the corresponding hero?
 

Ruku-Chan

New Member
Reaction score
2
Do you have another trigger that recreates the hero? Because the trigger that you made NEVER makes another hero, or revives it, and you don't have a reviving trigger.

EDIT: Ugh, never mind. I'm so blind. Have you made it so each region corresponds with the hero, and if so, do you create the corresponding hero?

yes i did thats why i cant figure out whats wrong with it, only one of them worked when i tested them, that one is thorn i checked to make sure they where all set right and didnt see any thing wrong so im stuck


Edit: can i just get a new trigger to use seeing as mine dont work
 

Ruku-Chan

New Member
Reaction score
2
alright so im guessing you ppl here on this site just dont care when someone needs help, cause everytime i post i never get anyone to help me well fine then im not even gona bother il figure it out on my own and f you all for the great help
 

CaptDeath

New Member
Reaction score
103
Calm down no need to get all angry /emotional

lets see you haven't A set Hero yet

and you don't revive him
--edit--
i highly suggest taking your working trigger and copying it many times(as many as needed) then base the rest of them off that
 

Ruku-Chan

New Member
Reaction score
2
rofl well now i see what it takes to get some help around here.

and like i have said a million times these triggers worked for my other maps heros selection system but it ont work in this one for some reason

ok i just want some new triggers to use but i dont know any other ones so if you can help me on that post a difrent one i can try
 
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