Unit
Events
Unit - A unit enters <Region>
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
IntegerVariable[Player Number of (Owner of (Triggering Unit))] Greater than or equal to 50
Then - Actions
Unit - Create 1 Footman for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
Else - Actions
1. Use an integer to track the kills for each player, then use this:
Code:Unit Events Unit - A unit enters <Region> Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions IntegerVariable[Player Number of (Owner of (Triggering Unit))] Greater than or equal to 50 Then - Actions Unit - Create 1 Footman for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees Else - Actions
2. That would be a leaderboard. Use search to find a tutorial.
IntegerVariable[INDEX] Greater than or equal to 50