Triggering unit issue?

Skippy

Active Member
Reaction score
39
Hi, i have another small question.

Trigger:
  • Trigger
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Some_Ability
    • Actions
      • do something with Triggering unit
      • Wait 1.50 seconds
      • do something with Triggering unit


Is this trigger MUI? In other words, is the first triggering unit always the same as the second triggering unit?
 

Happy

Well-Known Member
Reaction score
71
depends on what you wanna do...but yes there are some ways to fix it...and to avoid it dont use wait and so on so you dont have space in time in which the triggering unit(or whatever) can be changed...
 

Komaqtion

You can change this now in User CP.
Reaction score
469
No, Triggering unit is one of the few Event Responses which is MUI even after waits ;)
(Though not too long waits ;))
 

Skippy

Active Member
Reaction score
39
Thanks. But if it is ok, the problem must be somewhere else, but I can't find where ...
 

Komaqtion

You can change this now in User CP.
Reaction score
469
Try changing the event to "A unit Starts the effet of an ability" ;)

And also, show the actual whole trigger :D
 
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