Faust
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- 123
I want one of my game's races main building to automatically turn.
Which should be done by a periodic trigger that makes the unit face the unit's facing angle + something.
No, I don't want turning towers that face the attacked unit. I'm aware of Ace's "invention", and using it on other towers.
What I want is a very slowly spinning building.
This building is combat targeted as Ground and has movement type Flying, because I also need it above ground.
So how can I make it turn automatically?
I tried unticking Stats - Is a Building, gave it speed, turn rate, combinations of these, etc...
If I give it attack, and Root, it can turn to face the attacked unit.
Please help =(
Which should be done by a periodic trigger that makes the unit face the unit's facing angle + something.
No, I don't want turning towers that face the attacked unit. I'm aware of Ace's "invention", and using it on other towers.
What I want is a very slowly spinning building.
This building is combat targeted as Ground and has movement type Flying, because I also need it above ground.
So how can I make it turn automatically?
I tried unticking Stats - Is a Building, gave it speed, turn rate, combinations of these, etc...
If I give it attack, and Root, it can turn to face the attacked unit.
Please help =(