FroznYoghurt
New Member
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OK i have two questions so i post them in on thread to save some space.
Question 1:
I tried making a somewhat MUI shockwave spell by selecting all shockwave dummys in map with a loop and moving them in a unit group loop. Problem is; they aren't selected until they die .
My conlusion is that it is the locust ability that prevents them from being seleced (wich goes away on death) but i could be wrong.
Anyone knows a way around this or why it does that?
Question 2
This one is about modeling;
Question 1:
I tried making a somewhat MUI shockwave spell by selecting all shockwave dummys in map with a loop and moving them in a unit group loop. Problem is; they aren't selected until they die .
My conlusion is that it is the locust ability that prevents them from being seleced (wich goes away on death) but i could be wrong.
Anyone knows a way around this or why it does that?
Question 2
This one is about modeling;
I tried to make Diablo II bone spirit by editing death coil a little.
This is what it looks like in Magos, pretty neat i must say (custom particle emitter and all)
But this is what it turns out into once imported.... what the...?
Anyone got any clues? Cause i sure got no idea.
This is what it looks like in Magos, pretty neat i must say (custom particle emitter and all)
But this is what it turns out into once imported.... what the...?
Anyone got any clues? Cause i sure got no idea.