Is it possible to make a unit uncontrollable? E.g. only triggers can control the unit and not the player? I first used the change ownership so that the player doesn't own the unit and that workd but things are getting more complicated now and i can't use that method anymore. I have also tried making the unit classification as ward but u can still order the unit to move. I don't want it to be locust coz i want the unit to still be selectable and attackable so yeah...got any ideas?
I'm also trying to make a trigger which orders the unit to do what its suppose to do everytime the player tries to ask it to do something else.
e.g.
E: Unit is issued order
C: order = order(move)
A: Order (ordered Unit) to attack move to reigion 1
is there a better way?
I'm also trying to make a trigger which orders the unit to do what its suppose to do everytime the player tries to ask it to do something else.
e.g.
E: Unit is issued order
C: order = order(move)
A: Order (ordered Unit) to attack move to reigion 1
is there a better way?