unit touch dmg

Doom-Angel

Jass User (Just started using NewGen)
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hi i wanted to ask if i make a unit get damaged by touching can i make it
damage by its defence (i mean damage+defence reduction)
 
Triggers

You'll have to use triggers for that, or use a spell that'll do that. Like the Currupted Orb thing, (has a buff that lower's targets armor on attack).
 
What do you want to do exactly? Have the damage reduced by a percentage?

Because the armor in the game already takes care of that.
 
yes it is but if i make it damage by a touch(with triggers) i cant make it a normal damage i can only make it damage a certain amount of number i want to make it damage like a normal attack and make it possible for the touching unit to lower dmg by its defence amount
 
No when u demage a unit with triggers it is asking you what kind of demage that you are dealing. Its for to determine the reduce of any armor type.

You dont need to reduce the damge again its outomatically done.

If u want to do a full demage just use chaos/global attack type.
 
i mean when i make like a trigger that unit is being touched by monster than
it make the unit lose hp probably so i cant make it like get unit attacked like normal attack of unit that getting reduced throught defence
 
some trigger sample:
Code:
Events:
Unit - Unit is attacked
Conditions:
- Add one here
Actions:
Unit - Set life of (attacking unit) to (current health (including bonuses (-1)))
EDIT:You can ignore it,Chocobo's solution fits you the most.

~Have a nice and comfortable day.
 
Chocobo is offline, so I will remind you:
Command aura with negatives decreases damage of units within its range.
Devotation aura with negatives decreases armor of units within its range.
 
k thx just let me ask a sec is it getting less dmg through better armor?
 
[del]k thx just let me ask a sec is it getting less dmg through[/del] better [del]armor?[/del]

LOL


He wrote :

[del]Devotation aura with negatives[/del] decreases [del]armor of units within its range.[/del]

^^
Less Armor = Less Armor Reduction = More damage taken from physical attacks (not spells).
 
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