Hello everyone,
I want to make spell which put targeted unit in sleep for some duration. My problem is that units allied with affected one are attacking it -> canceling spell effect. Is there any chance to turn this off (maybe in AI editor or gameplay constants)?
I know that Sleep has field named "stun duration", but that will make sleeping units INVULNERABLE -> thats unwanted (I want that unit to be attackable).
I hope you know how do I mean it, thanks for any constructive posts.
I want to make spell which put targeted unit in sleep for some duration. My problem is that units allied with affected one are attacking it -> canceling spell effect. Is there any chance to turn this off (maybe in AI editor or gameplay constants)?
I know that Sleep has field named "stun duration", but that will make sleeping units INVULNERABLE -> thats unwanted (I want that unit to be attackable).
I hope you know how do I mean it, thanks for any constructive posts.