[del]tech-type ?[/del]
Use the upgrade finish event, and in the trigger condition
(Unit-type of (Triggering unit)) Equal To_<The Upgrade Unit Type>
Depends, if he only want to check this build i don't see anything bad with that.You shouldn't use static unit ids.
Depends what he want ...Read mine its pro'er.
And yes i just made a new word.
But normally using the condition works without any hack.He could just use a unit training instead and if its finished replace it.
That's senseless, before rushing in an other solution, figure why the native way doesn't work properly is much saner.Well upgrading to a new building and researching an upgrade i dont see a major difference.
Well, did you try my suggestion?