Halofan
New Member
- Reaction score
- 7
The map I'm currently working on features some high level skills, some reaching as high as nine levels, and there are quite a few of them. To compensate, I put in a trigger to give players extra skill points to spend on abilities each level. I went into the Gameplay Constants menu to enable more rapid leveling, but the lowest I can set it is to one (so that an ability can be improved once per hero level, rather than the default of every other). However, I'd like to make it so that abilities can be increased as often as the player sees fit, so long as they have the skill points, and not just once per level. Is this possible? If it is I would imagine it would be with triggers, though, and not in the Gameplay Constants menu.
Thanks in advance.
Thanks in advance.