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In theory, variables with arrays in WE would look like this:
Variable[x]: Size 1.
Variable[x][y]: Size 2
Variable[x][y][z]: Size 3
etc.
But from sources within WE Help Zone, some people say that array sizes can only be 1, and will never go past 1. Some people would say that sizes being how large would affect the map size. Some, with experiences, like Acehart, would say that sizes can change everything to a variable.
I know about size 1 arrays, but what else are the sizes 2 and up are for? A grid? Or a plane? Or it's just an unconventional bug Blizzard developers missed out on?
As a Japanese man would say, "It would be an honor to understand the mysteries around us..." Maybe...
What are they exactly for? Their functions? Not how to do it, or what is an array, or something tutorials would mention about.
Variable[x]: Size 1.
Variable[x][y]: Size 2
Variable[x][y][z]: Size 3
etc.
But from sources within WE Help Zone, some people say that array sizes can only be 1, and will never go past 1. Some people would say that sizes being how large would affect the map size. Some, with experiences, like Acehart, would say that sizes can change everything to a variable.
I know about size 1 arrays, but what else are the sizes 2 and up are for? A grid? Or a plane? Or it's just an unconventional bug Blizzard developers missed out on?
As a Japanese man would say, "It would be an honor to understand the mysteries around us..." Maybe...
What are they exactly for? Their functions? Not how to do it, or what is an array, or something tutorials would mention about.