Visibility

kungfuturte0

New Member
Reaction score
2
I have never known how to do this trigger... and it must be simple!! :banghead: Basically:

i want the WHOLE map to be undiscovered to player 1 (red). I have tried black mask but it doesnt work. Im sure im missing somethign really simple. Any help and i will award rep. Thanks!

l_a37b53315fca98d3d1851607d8e2f3ca.jpg


I want my map visibility like this one below:

l_6444b4364d41c079c897fe9ad618a0aa.jpg
 

garet10

Active Member
Reaction score
9
map init

disable visable
disable shroud visablity

event map int
cond none
action select visablity

then select disable
 

Frozenwind

System maker
Reaction score
99
Code:
Visibility - create visibility modifier across entire map "black mask"
Try that.

frozenwind.
 

kungfuturte0

New Member
Reaction score
2
Code:
Visibility - create visibility modifier across entire map "black mask"
Try that.

frozenwind.

It doesnt work how i want it to. I want it so that the map is completly black and you cannot see the map on the minimap, ao it is only black. Any ideas?
 

rodead

Active Member
Reaction score
42
just change anything icon that is on the minimap to None.mdl to make it completly black.

you can find it under advanced game interface.
 

waaaks!

Zinctified
Reaction score
256
go to map options
then check or uncheck the box saying hide unexplored areas or anything similar to it
just find it in map options
 

Somatic

You can change this now in User CP.
Reaction score
84
Go to option, select "Show Neutral in fog"

Forget under which option is that, try the unit itself to see.
 

LurkerAspect

Now officially a Super Lurker
Reaction score
118
This one always works for me. If it doesn't work then there' another problem with your World Editor

Code:
Visibility
    Events
        Map initialization
    Conditions
    Actions
        Visibility - Disable black mask
        Visibility - Disable fog of war

EDIT: Oh sorry, if you want to hide the map, change the trigger to this:

Code:
Visibility
    Events
        Map initialization
    Conditions
    Actions
        Visibility - Enable black mask
        Visibility - Enable fog of war
 
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