Hey not a bad job, keep it up.
I gave it a "Good" although I have to say most of it is quite simple to make and is quite repetitive. So I have to say making some slight adjustments could improve it.
Apart from that good job and keep working at it.
anyways the main thin wanted to show is that waterfall leading into the rest of the map... the seemingly "flat area" is actually a cliff conected to a raised area.
And he repetitiveness is because they were all tribes in the same race that got owned during battle
I think it's pretty good. It IS similiar, but I still like it. However, in some areas it look like you put too many doodads, like you were trying to sell the picture too much... Keep that in mind in the future. Doodads are good, but balance it out
to make the watter fall look better is deactiveate Advanced > enforce water hight limits. that way you can basiclt put watter wherever and whatever hight.
Well, I'm extremly close to finishing a RuneScape Lumbridge Invasion, basicly a hero castle defence based on runescape in lumbrideg (shh you dont know that) and me and Im_On_56k are working on a hunting map.
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