vonDarkmoor
New Member
- Reaction score
- 9
I have the following trigger:
How come when my unit attempts to enter the way gate he runs to the next way gate instead of being teleported?
also, the trigger command is -Enable way gate, however when you pre-place a way gate and open up its options it has the check box "Way Gate Activate" and forces you to choose a region. You cant choose that option unless you have declared regions on your map. How can i create a Way Gate and Activate it through triggers?
Trigger:
- Waygate
- Events
- Map initialization
- Conditions
- Actions
- Unit - Create 1 Way Gate for Neutral Passive at (Random point in (Playable map area)) facing Default building facing degrees
- Set Way_Gate[1] = (Last created unit)
- Unit - Create 1 Way Gate for Neutral Passive at (Random point in (Playable map area)) facing Default building facing degrees
- Set Way_Gate[2] = (Last created unit)
- Neutral Building - Enable Way_Gate[1]
- Neutral Building - Enable Way_Gate[2]
- Neutral Building - Set Way_Gate[1] destination to (Position of Way_Gate[2])
- Neutral Building - Set Way_Gate[2] destination to (Position of Way_Gate[1])
- Events
How come when my unit attempts to enter the way gate he runs to the next way gate instead of being teleported?
also, the trigger command is -Enable way gate, however when you pre-place a way gate and open up its options it has the check box "Way Gate Activate" and forces you to choose a region. You cant choose that option unless you have declared regions on your map. How can i create a Way Gate and Activate it through triggers?