wait,so i make my own UI folder? or extract the one in mpq and paste it into my directory with the txt file? cuz i dont understand why my Wc3 is working without the folder?
Hi, thank you for the great guide! I am just getting into the whole world editor scene and this is quite the find! The river idea is cool, but there is one part that i can not seem to figure out. "The channel will be filled with waterfalls. Be sure to decrease the Z-Scale of the waterfalls to something between 20-50, so they're flatter". I can't find out how to change the Z-Scale. I am guessing it's just one of those simple things that I am overlooking I have checked in the object editor and everywhere else i can think of. Could you please elaborate on where i can change the Z-Scale of the waterfall? Sorry if this is extremely basic and thank you for your time
The Z scale is found after placing the doodad and double-clicking on it. You can adjust the X, Y, and Z scales.
I also noticed something when creating cliffs in this method, and I was wondering if anyone else noticed it too. When using plateau to create cliff fronts, it has a good diagonal transition for the edges. However, when doing the backs of cliffs, it has a weird 90 degree transition, and therefore looks like a zigzag edge rather than a smooth diagonal edge. Does anyone else notice this and/or have a solution to this?
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