a screenshot of...something

Darg

Administrator
Reaction score
49
I may or may not have done this, depending on what you think of it.........
 

Attachments

  • dsd v008.jpg
    dsd v008.jpg
    82 KB · Views: 697

Mind

New Member
Reaction score
7
Those aren't cliffs, but walls. He made the walls walkable and placed them on eachother, like I did in my map with pillars.
 

Darg

Administrator
Reaction score
49
yep Mind wins the prize, but let me just iterate that the process is very arduous. There are some 400-500 doodads per wall section making up a total of close to 2000 doodads for the entire wall. And adjusting doodad heights is very tricky unfortunately, copy+paste does not preserve the elevation height of a doodad, so I had to set every single row of bricks individually.

Plus there are the problems with pathing too. If I want to have units on the wall, the setup of the units totally depends on whether I choose to have pathing or no pathing for the bricks.

The reason I did this whole thing in the first place will sorta come clear later on when I develop the map a bit further. I guess some might say it is a LotR helms deep rip-off, but I assure you I had this idea in my head well before I saw the two towers.
 

Darg

Administrator
Reaction score
49
ah, but!

copy and paste can't be solved, but moving around can!

advanced -> UNCHECK "reset fixed object heights"
 
L

lazarusxl

Guest
It is a very cool thing! I'll keep it in mind, maybe I will use it someday too. For now: I am too busy with my TD. Again: COOL! :)
 

Rinpun

Ex TH Member
Reaction score
105
Nice :)

Shame it takes so many doodads though. You'd think you could make a custom item or stretch a brick to shorten it to 1000 doodads :D:D
 

Shadowy Fear

I have returned
Reaction score
44
Yes, even though it takes so long, it looks incredible :) Cant wait for the testing, when will it be? Hey, that will be three beta tests iv signed up for :p
 

Darg

Administrator
Reaction score
49
hehe I forgot I ever posted this, I'm usually mum about what I'm working on....

....but just to go against my convention and give you guys a quick update.....

that wall design doesn't work because putting that many destructibles in that little space makes the map lag so much its barely playable even when there are little to no units on the screen.

It looks awesome, but its simply not practical in the context of a multiplayer map, so I had to scale it down significantly. And I had to change the destructibles back to regular old doodads too.

@ Rinpun: it would be nice if I could do that, but I specifically wanted that many bricks because the wall was supposed to be destructible. Just imagine catapults firing boulders from a distance and carving out holes in the wall, while your archers try and keep the high ground to stop the enemy troops from breaching the front gates.

It was a lot of fun watching it I can guarantee you! But simply not practical....

Anyway here's a screenshot from the latest build to keep you all amused. There are around 800-900 doodads making up the wall now (doodads, not destructibles). It's not as nice, but at least it's practical.

Like I was telling Ryoko privately, I stopped working on this awhile ago because I grew impatient with my nearly 5 year old computer. When I get my new comp, work will start up again.
 

Attachments

  • sd32005-04-01.jpg
    sd32005-04-01.jpg
    105.6 KB · Views: 572

SD_Ryoko

Ultra Cool Member
Reaction score
85
1. I want an area of my castle to look like that. I'll send you some screen shot emails for your advice.

2. I can help you fix that. PM me whatever doodad / texture your using, the size (cliffs are 128x128x128 blocks, so calculate it out) and I will model a larger block for you to use.

Check out my 'wanna contribute to a map?' thread. There you can see the cliffs and doodads I've modeled.

What did you use for those towers? I will post in the loung some privy screen shots.
 

Darg

Administrator
Reaction score
49
k, I'll write you a PM.

I have no towers in that screen, which part are you referring to?
 

Rinpun

Ex TH Member
Reaction score
105
...Yes you do mister. :D:D

Those two tower heads on each side at the ends of the walls....
 

DM Cross

You want to see a magic trick?
Reaction score
568
Um, Rinpun? The only things I see that even RESEMBLE towers would be the Naga(?) Altars. Not towers. Though, they do sort of look like towers, don't they? :p Easy to mistake.
 

Rinpun

Ex TH Member
Reaction score
105
There are towers part of the actual gate, doggonit, not the thing in the background. Look at those ends with the GOLDEN orb above it.

I really don't care, but please do note what I'm trying to say :)

I know that thing in the background is a Naga Altar. I've played the Campaigns.
 

Rinpun

Ex TH Member
Reaction score
105
...Torch...doodad? Pardon me, but I don't recall there being a torch that looks like that. It's a freakin Earth Fury Tower model or something of the sort.
 

sqrage

Mega Super Ultra Cool Member
Reaction score
514
the actual thing im guessing is custom made but it a torch that is submerged within it
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top