I have a unit that can build a building (And you can walk on the building - Patching map - Ruined Ground (4x3)). That building can create 1 unit, and when the unit is finished training, the building is replaced with another building.
But the problem is that, when i use the trigger to replace the building with another, then the building is moved because of thee unit who stand on it.
Anyone who got an idea for this not to happend? Any tips or tricks?
EDIT: UPLOADED SCREENSHOTS.
SOLVED
- Added Chaos Ability to the unit.
But the problem is that, when i use the trigger to replace the building with another, then the building is moved because of thee unit who stand on it.
Anyone who got an idea for this not to happend? Any tips or tricks?
EDIT: UPLOADED SCREENSHOTS.
SOLVED
- Added Chaos Ability to the unit.