rexpim
Member
- Reaction score
- 8
Hi, this is my first tutorial, I'm new to this community, and am also new in the creation of war3 maps.
This tutorial is about the clock of Dota, its an intresting clock and very easy to do.
INDEX
1 - Game interface
2 - Gameplay Constants
3 - Trigger System GUI
1 - Go to Game Interface (Advanced - Game Interface (Check 'Use Custom Game Interface'))
Search for this fields and change them.
Icon-Food -Change to another icon, I used a custom icon Icon-Lumber -Change to another icon, I used a custom icon Text-General-'Food' -Change to "Seconds"
Text-General-'Gold Income Rate:' -Change to "http://www.thehelper.net/"
Text-General-'Lumber is Harvested from trees' -Change to "1Minute=60Seconds"
Text-General-'Lumber' -Change to "Minutes:"
Text-General-'The amount of food you are using over the total amount you can currently sustain.' -Change to "60Seconds=1Minute"
Text-General-'Upkeep is determined by the amount of food your forces are currently using.' -Change to "Welcome"
Text-General-'No Upkeep:' -Change to "TheHelper"
Text-General-'Low Upkeep:' -Change to "TheHelper"
Text-General-'High Upkeep:' -Change to "TheHelper"
Text-General-'|N%d-%d Food: %s|R (%d%% G, %d%% L)' -Leave 2 spaces like this ( )
Text-General-'|N%d-%d Food: %s|R (%d%% income)' -Leave 2 spaces like this ( )
2 - Go to the Gameplay Constants (Advanced - Gameplay Constants (Check 'Use Custom Gameplay Constants'))
Upkeep-Food Levels -Change the integer 50 to 70
3 - Now the trigger system:
This is the final result
:thup:
Demo Map View attachment Dotaclock.w3x
Sry for the double tutorial [System] DotA Time System
This tutorial is about the clock of Dota, its an intresting clock and very easy to do.
INDEX
1 - Game interface
2 - Gameplay Constants
3 - Trigger System GUI
1 - Go to Game Interface (Advanced - Game Interface (Check 'Use Custom Game Interface'))
Search for this fields and change them.
Icon-Food -Change to another icon, I used a custom icon Icon-Lumber -Change to another icon, I used a custom icon Text-General-'Food' -Change to "Seconds"
Text-General-'Gold Income Rate:' -Change to "http://www.thehelper.net/"
Text-General-'Lumber is Harvested from trees' -Change to "1Minute=60Seconds"
Text-General-'Lumber' -Change to "Minutes:"
Text-General-'The amount of food you are using over the total amount you can currently sustain.' -Change to "60Seconds=1Minute"
Text-General-'Upkeep is determined by the amount of food your forces are currently using.' -Change to "Welcome"
Text-General-'No Upkeep:' -Change to "TheHelper"
Text-General-'Low Upkeep:' -Change to "TheHelper"
Text-General-'High Upkeep:' -Change to "TheHelper"
Text-General-'|N%d-%d Food: %s|R (%d%% G, %d%% L)' -Leave 2 spaces like this ( )
Text-General-'|N%d-%d Food: %s|R (%d%% income)' -Leave 2 spaces like this ( )
2 - Go to the Gameplay Constants (Advanced - Gameplay Constants (Check 'Use Custom Gameplay Constants'))
Upkeep-Food Levels -Change the integer 50 to 70
3 - Now the trigger system:
3.1 - Lumber is the Minutes counter
3.2 - Create variable name FoodSEC type integer.
3.3 -Food is the Second counter
3.4 - Reset Seconds to 0
Trigger:
- Events
- Time-Every 60.00 seconds of game time
- Conditions
- Actions
- PlayerGroup - Pick every player in (All players) and do (Player - Add 1 to (Picked player) Current Lumber))
3.2 - Create variable name FoodSEC type integer.
3.3 -Food is the Second counter
Trigger:
- Events
- Time-Every 1.00 seconds of game time
- Conditions
- Actions
- Set FoodSEC = (Player 1 (Red) Food used)
- PlayerGroup - Pick every player in (All players) and do (Player - Set (Picked player) Food Used to (FoodSEC + 1))
3.4 - Reset Seconds to 0
Trigger:
- Events
- Player - Player 1 (Red)'s Food used becomes Greather than or equal to 60.00
- Conditions
- Actions
- Player - Set Player 1 (Red)'s Food used to 0
This is the final result
:thup:
Demo Map View attachment Dotaclock.w3x
Sry for the double tutorial [System] DotA Time System