EVENT: (unit) life becomes . . .

JuiceBox

New Member
Reaction score
13
Event
Map Initialization

Action
Set UnitVariableName = [your unit here]

- - - - - - - - - - - - - - - - - - - - - -

Event
Every 0.01 of game time

Condition
Life of UnitVariableName equal to [unit hp]

Action
[your action here]
-- and if you want this to work only once add this action:
Turn this trigger off

Note: It would help a lot if you give us more details. :)
 

theDTD

Active Member
Reaction score
8
what type of variable is that "UnitVariableName"?? (unit or unit type)
*I tried this two but none of them works
 

Emu.Man00

New Member
Reaction score
41
Wherever you set the unit variable add this action

Trigger - Add to (your trigger) the event (Unit - (your unit)'s life becomes...)
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top