raise the ground. very simple though you will need WEU or newGen because the standart editor got limits for ground hights.
Ok check my demo map now...
as i have said...
warcraft maps are on a FLAT plane.
the map's sides always extend to a horizontal... and cannot end with a vertical.
the '3d' you're saying is just the illusion being the 'darkened' parts of the camera bounds and the angle of the point of view.
well either i still dont get what you want or your WEU is corrupted because i did a terrain in form of a box using WEU.
> so your the only one that understands what i say
I understand too.
But, I don't know how to solve your question.
Sorry, but I gained a post count for absolutely no reason.
there aint any difference, just do it at the edge of the map for the sides.
> why do you even want it thicker?
I believe he wants a "3D effect" to the terrain. Which is, of course, what any sane mapmaker wants.
> so anyone is able to do that?
I GOT IT!
> HOW.. please teach
Well I think this looks like it but if it isn't sorry ):
:: Go ahead, check the attachment. ::
And if you realize the edges of the thick terrain is jaggy and weird-looking and rough. Because I use 'Natural Cliff'. You could use 'Manmade Cliff'.