How to get an AI to use abilities???

darkbeer

Beer is Good!
Reaction score
84
Hey,

I'm currently making a survival map and therefore i want the spawned creeps to use their active abilities, so i searched the forums and found this tutorial
PHP:
http://www.thehelper.net/forums/showthread.php?t=15516
from
XXXconanXXX Now I dont really get the part i need, I wand to use the AI editor but i dont really understands what he is telling me here:

Lastly, you can go to the AI Editor (Module->AI Editor) and create a new dummy AI Script. Then, you can go to the Object Editor, go to File->Export all Object Data", and go back to the AI Editor. There, you go under Custom Data:" and add your Object Data. YOu can remove all checks, all waves, everything else, then go to File->Add to Map and then it will be in your Import Manager. Then, you can go to the Import Manager (Module->Import Manager) and remove the "AI Data". After that, in your Map Initlization rigger, add the action "Run Melee AI Script" and add your new script there. This will order each computer you have that you ran the script for, custom abilities.

would be nice if someone could explain this to me^^
 

Drunken_God

Hopes to get back into Mapmaking with SC2 :)
Reaction score
106
its only for meele maps, you have to trigger it like
E: unit comes in range of your spawned creep (added per another trigger)
C: triggering unit is a hero (if you use heroes or whatever)
A: order unit to use its ability on triggering unit
 
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