duderock101
Check out my 2 Player Co-op RPG!
- Reaction score
- 71
I know the answer is going to be obviouse, but i'm too tired to see it ^^.
The special effect plays and is destroy. But I think its the problem with the damaging ^^. Can somebody show me whats up with it ^^
+Rep if you help ^^
Trigger:
- Mark of Death
- Events
- Unit - A unit Dies
- Conditions
- ((Dying unit) has buff Mark of Death (Level 1)) Equal to True
- Actions
- Special Effect - Create a special effect at (Position of (Dying unit)) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
- Unit Group - Pick every unit in (Units within 500.00 of (Position of (Dying unit)) matching ((Owner of (Picked unit)) Equal to (Owner of (Dying unit)))) and do (Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 500.00))
- Special Effect - Destroy (Last created special effect)
- Events
The special effect plays and is destroy. But I think its the problem with the damaging ^^. Can somebody show me whats up with it ^^
+Rep if you help ^^