I want to reduce unit type movement speed if a unit of that type moves onto a particular type of terrain. What would be the easiest way to do this, if its possible?
make a periodic trigger that looks like this:
Event:
Every 0.5 sec of game time
Cond
Action:
set tempgroup = units of type footman
pick every unit in tempgroup and do
-set temppoint = pos of picked unit
--if terrain at temppoint = lorderon ice then do
--set move speed to move speed of picked unit -1000
--else
--set movespeed to default movespeed
-custom script: call RemoveLocation (udg_temppoint)
Custom script: call DestroyGroup (udg_tempgroup)
Reddit, Slack, Google, Facebook, Instagram — these companies use our data — directly or indirectly — to train the next generation of AI language models. Yet, I don’t remember anyone asking our permission, and in doing so, these companies have proven the adage that customers’ data is their main...
Our new website went up early yesterday. Health Empowers You. 200 smoothie recipe guide and soon we will have detox, cognitive enhancement, weightloss teas and some coffee blends. https://healthempowersyou.net/products/smoothie-recipe-guide
It never fails that as soon as I say something about the bots they come back - this time they are under a whole new IP range - one thing in common though, Chinese!