Dave312
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- Reaction score
- 269
Has anybody tried creating timer windows since HotS was released? It seems whenever I create them, the just don't seem to work properly. Below is the trigger I am using:
And what the window looks like in game:
As you can see, the timer window get created, and it counts down. However the title is always on top with the time underneath despite setting the style to Horizontal. And the value for the time is always positioned outside the border. If I increase the height of the window, the spacing between the title and the time just increases. I have tried creating this trigger in a new map and it still gets created like this.
Trigger:
- Create Timer
- Events
- Local Variables
- Conditions
- Actions
- Timer - Start T as a One Shot timer that will expire in 300.0 Game Time seconds
- Timer - Create a timer window for T, with the title "Time Left:", using Remaining time (initially Visible)
- Variable - Set TW = (Last created timer window)
- Timer - Set TW style to Horizontal Title And Time (use Remaining time)
- Timer - Anchor TW to the Left of the screen, offset by (20, 0)
- Timer - Show border for TW
- Timer - Set TW height to 200
And what the window looks like in game:
As you can see, the timer window get created, and it counts down. However the title is always on top with the time underneath despite setting the style to Horizontal. And the value for the time is always positioned outside the border. If I increase the height of the window, the spacing between the title and the time just increases. I have tried creating this trigger in a new map and it still gets created like this.