SineCosine
I'm still looking for my Tangent
- Reaction score
- 77
Umm..
I made a mistake in my codes like this:
As you can see, I had [lJASS]DestroyLightning(.Beam)[/lJASS] without the word [lJASS]call[/lJASS] in front..
And it compiled nicely and even worked properly
So..
Why DOES it work? o.0
I made a mistake in my codes like this:
JASS:
set i = 1
loop
exitwhen i > NumberOfLightnings
DestroyLightning(.Beam<i>)
set .Beam<i> = null
DestroyLightning(.Beam2<i>)
set .Beam2<i> = null
DestroyLightning(.Beam3<i>)
set .Beam3<i> = null
set i = i + 1
endloop
</i></i></i></i></i></i>
As you can see, I had [lJASS]DestroyLightning(.Beam)[/lJASS] without the word [lJASS]call[/lJASS] in front..
And it compiled nicely and even worked properly
So..
Why DOES it work? o.0