Creep spawning lag problem.

CrazyWolf

New Member
Reaction score
4
Hello everyone.
I i am making a map and although it is ready it lags a lot!After many testings i finally reach the conclusion that its all fault of the creep spawning.
Every x seconds i create some creeps and order the to move/attack to a srecific area from both sides(like DotA).

Plz someone help me if you know how to reduce or stop this lag whenever my creeps spawn.

Ty.
 
K

Kevin

Guest
Tryed to deactivate the trigger and to see what happen? Or try to run 2 times the spawning, because if its the first time you create units, it requires to be preloaded.

yes

I have a map, which I am trying to finish (it is almost totally complete, I just need major animation help- someone to finish my one model).

I discovered, that there was thsi nasty lag. Some of the dumber People when they tested my map with me would QUIT they would say "oh my computer locked up" but in fact it didn't.

So then I realize it only lag when someone build a tower. And i realize again, the reason why it lag was the model was not loaded into memory. So I placed an invulnerable copy of the tower on the map so it auto loaded with the map.

So no more lag!:D!
 

CrazyWolf

New Member
Reaction score
4
Tryed to deactivate the trigger and to see what happen? Or try to run 2 times the spawning, because if its the first time you create units, it requires to be preloaded.

Didnt get what u mean when i deactivate the spawning trigger there is no lag.But what do u mean try to run it 2 times?It doesnt only lag the first time but every time the creeps spawn!In every other map nearly 30 creeps spawn and no lag in my map only 16 creeps spawn and players have a terrible lag.Plz i need help.
 

AceHart

Your Friendly Neighborhood Admin
Reaction score
1,495
First time use lag is pretty much normal.
Units and other stuff need to be loaded first...

However, if it lags every single time that trigger runs... I'd suggest to post it.

In case you would be using "Unit - Create 50 <units> ...", don't.
Spawn them in several but smaller groups.
 
1

1337D00D

Guest
Memory leaking? You aren't using "Pick Every unit in <region>" and issuing an order to them are you?
 

CrazyWolf

New Member
Reaction score
4
Memory leaking? You aren't using "Pick Every unit in <region>" and issuing an order to them are you?

Yes i am.But u know lag starts from even the very first secs of the game i dont think that memory leaks are created in such grade to play critical role on lag from the very beggining of the game.

Any other good suggestion plz?:banghead:
 
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