Autocast summon spirit beasts or feral spirit

CrazyWolf

New Member
Reaction score
4
Hi everyone.
I want to make a unit have an autocast feral spirit or summon spirit beasts ability.Can someone help me?
Someone told me i can give a unit an autocast ability and then feral spirit ability and give them the same order string i dont know if this works but even if it works i need an autocast ability with no target.
Any other suggestions?

Ty
 

SFilip

Gone but not forgotten
Reaction score
634
Why would you need it with no target? Any point in summoning if there are no enemies around?
You can use Curse, with chance to miss 0, no buff and 0.1 duration.
Then you can use a trigger for summoning.
Code:
Summon
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Curse
    Actions
        [COLOR="Red"]// this is where you put something to summon...either create a unit and add summoned classification or use a dummy caster[/COLOR]
 

CrazyWolf

New Member
Reaction score
4
Why would you need it with no target? Any point in summoning if there are no enemies around?
You can use Curse, with chance to miss 0, no buff and 0.1 duration.
Then you can use a trigger for summoning.
Code:
Summon
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Curse
    Actions
        [COLOR="Red"]// this is where you put something to summon...either create a unit and add summoned classification or use a dummy caster[/COLOR]

There is a point; i want to make a summoning system that doesnt lag cuz summoning system with triggers lags alot.
 

Tom Jones

N/A
Reaction score
437
I fail to see the point. The reason why you wan't to use a auto cast ability without a target, is that it lags? Well, there is no autocast ability that doesn't require a target, furthermore all abilities will lag the first time they are cast, units will lag the first time they appear, and all this can be solved by preloading.
 
Z

Zell

Guest
By making the summon skill auto-cast with no target, you'll basically make them (if auto-cast is on, which I'm assuming is the point) cast the summons every time the skill's cooldown clears.
 
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