Does playing a sound create a memory leak?

B

Banli

Guest
Do played sounds via

Sound - Play firstblood <gen>

need to be destroyed to prevent memory leaks?
 

Dmshu

New Member
Reaction score
9
Why not?

Well if it didn't leak then you are actually hurting performance by forcing the wc3 engine to destroy the sound variable.
 

Andyoyo

TH.net Regular
Reaction score
22
I think it's because the sound is preloaded during the loading screen & doesnt need to be re-read
 

xAnaMorphine

Active Member
Reaction score
43
ROFL. You can destroy them, but then that means they leak? You can destroy the sound if you don't want to hear it anymore. That's my opinion, though.

Didn't meant it like that.
I wanted to say that Sounds doesn't leak. But Triggers does.
 
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