I know that you are going through school and its hard to keep up ;) I just want this added to front page so it doesnt get burried again! :D You can complete it when ever you are able to, no rush. Thanks again for the previous spells and your efforts!
Kamakazi!
level 1;
60 second cast time
spell caster takes 5x regular damage
damage = 10x int
AoE of 500 if successfully casted, AoE of 75 if killed during cast
9% chance of reviving 20 dead allied/enemy units and canceling ability killing hero
1% chance casting hero survives with 1% max...
you should share your soloution .. since everyone is always serching for answers what if someone else has the same problem as you but this thread doesnt solve anything? ;) plus im kinda curious as to the answer :D
I know bumping this thread is stupid but just wanted to thank you for the link to the cool looking map! I am guna go play it now ;) maybe I can make a walkthrough (jk)
I think he means; make a dummy unit cast the summon spell, which means ur hero will cast the spell but all that will do is make this 'dummy' unit summon the monster... so its not actually ur heros summon but will be under your controll and summon infront of your hero (at least I think thats what...
its ok if u dont make it so the hero is un-resurectable ;) the rest is just peachy!
edit: does each post have a limit of 15 attachments or does the entire thread? cuz if its posts then the ppl who posted after Glenphir should attach the files too :D
there are 50ish finished spells but only 15 available for download? is there a place where you have all of them available for DL? maybe make another thread with all of them attached as like a 'donate spell' thread or something?
wow plasma field is epic.... so i tried to read the tool tip .. it does more dmg the farther out it goes then comes back in to the casting hero? :D
ok heres a tough one... (to me)
Time Channel;
This ability allows the hero to controll time. When casted, slows units in a medium sized AoE...
wouldnt that be the EXACT same spell as the dark rangers death arrow? or w/e its called... sends a buff to the unit that does nothing but if the unit dies with the buff is turned into a skeleton belonging to the DR
edit: i get it (now) ;) wud it be easier to change the DR's death arw to a...
Awesome! thanks again... Probally later today when I fully figure out another spell idea i had (posted in another thread yesterday) ill post it here :D hopefully it will be as fun to make as it is to use ;)
LoL that spell is awesome.. I didnt even think of having it so the summons dont have a time limit - good idea ;) +rep
Is there a quick way to import the triggers/variables? i tried to use the import manager but it said it would replace all my current triggers which is an epic fail...
i just tried that out and it did no difference... still spawned in the center...
thx though ;)
any other ideas?
edit:
you were right i just tried the wrong thing... removing the tree and it loses its position but if i kill it then i can spawn the trents.. thx! +rep
TrentSpawn Copy
Events
Unit - A unit enters NatureGodSummon <gen>
Conditions
Actions
Destructible - Pick every destructible in TrentSpawn <gen> and do (Actions)
Loop - Actions
Destructible - Remove Summer Tree Wall 0996 <gen>...
I thought this up in the shower today!
ok this is a very very complicated spell that I was going to get the "request your gui spell here" people to make in a day or so.. give them time to clear their tables BUT im really hoping this is original!
name: (not sure... this is where my idea kinda...
Summoner
Ok I have one! I tried looking through everything to make sure some1 hasnt already posted this because it seems kinda used but i just need a basic hero spell;
name: Summon Knight
3 levels
the knight will be summoned but its health will be determined by the summoners health...
this is an interesting idea for a spell.. i have a question regaurding it too...
how would you be able to level the spell? lets say level 1 is 40% and level 2 is 80% ...
Question about tech tree
I was wondering if anyone knew a program that helps build visual representations of technology trees?
I am currently using the advanced papper and pen technique but its late and im lazy and looking for a better way of doing this... thanks in adv.
Edit:
Is there...