Is there anything i should do to clean this trigger up and make it smoother?
Untitled Trigger 001
Events
Unit - A unit Begins channeling an ability
Conditions
(Ability being cast) Equal to Bide
Actions
Set BideHealthStart = (Life of (Triggering unit))...
I'm trying to get this trigger to work where if a unit comes within touching range of my dummy fireball (who is moving to a point), it explodes, and if NO unit comes withing touching range of it, when it gets to its designated spot, it explodes anyways :P Any help? Here's the trigger that i have...
[AoS] Super AoS: AoS Allstars!!
The Ultimate AoS i suppose? New Custom heroes PLUS All the heroes from Tides of Blood, Advent of the Zenith, Desert of Exile, Age of Myths, and Rise of Winterchill all in one single Custom map making it the war to end wars!
-really i just need either a good...
I used Andrewgosu's base for his Tower Defense spawning of waves, but it quits spawning waves at wave 10. Why is that?
Edit: Nvm, i fixed it :D
It had something to do with the specific monster that i set into the variables glitched out the trigger (the monster was Lich King(cinematic)) +rep to me.
my question is here
http://www.thehelper.net/forums/showthread.php/45616-Guide-Tower-Defense?p=1327993#post1327993
i didn't know whether it would be more noticed here or there.
I have a TD where there's a part of it you get to pop balloons. I know how to create the Balloons and all that easy stuff, but how do i give the newly Created Balloons the same exact order as the old one if for the order for the old balloon it was required to walk over a region and then being...
i've already made most of the trigger myself, it's in GUI, but i cant figure out how to get the unit to jump TOWARDS the targer point, it just jumps up and down then slams.
Jump
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Set JumpS_Time =...
Spawn Good Units
Events
Time - Every 33.00 seconds of game time
Conditions
Actions
Unit - Create 3 Huntress for Player 11 (Dark Green) at (Center of Spawn Creeps Good 5 <gen>) facing Default building facing degrees
Unit - Create 3 Huntress for Player 11...
Alright, well i've made the actual item work in the time i've been trying to type this, it makes the hero that has died with a certain buff on it revive 2x longer than normal. But what i need to know i guess is how do i make a little Revive Countdown Timer up top with the Unit's Name?
I have an item i'm making called Wings of Wicked Flame. What it does is teleports a Hero like Kelen's Dagger of Escape, then where the hero lands it creates the burning effect of Flame Strike and does a small amount of damage in an area of effect. How would i set this up? The event is a hero...
Dirge of the Wanderer
Events
Unit - A unit Begins casting an ability
Conditions
And - All (Conditions) are true
Conditions
(Ability being cast) Equal to Dirge of the Wanderer
(Unit-type of (Triggering unit)) Equal to Blind...
i couldnt figure this out on how to make it.
Dirge of the Wanderer- lvl 1: summons a black cloud to surround enemy units, paralyzing them, and the Wanderer moves at blazing speed, slashing at all enemies with the cloud (i want to be able to see like 8 or so shadow images of the unit...
i cant find the section that held all the spells created that people wanted to display to others with screenshots and descriptions and triggers. is that still on here or is it taken off? if it's on here plz let me know :(
wouldnt it be a good idea to maybe get together some people and have them compile maybe an exact list of what each function and each LINE of the trigger area of WE can do? it would take forever yes, but think of the help it would do for future map makers and the advancement of the complexity of...
well it's been a while since i've been in the game creating world. Myself and best friend "Gothbait", world-class creatition, are in need of some trigger makers, people who have ideas to make the pre-existing characters better and/or make new other characters of their own, and spell-specialists...
well it's been a while since i've been in the game creating world. Myself and best friend "Gothbait", world-class creatition, are in need of some trigger makers, people who have ideas to make the pre-existing characters better and/or make new other characters of their own, and spell-specialists...
well it's been a while since i've been in the game creating world. Myself and best friend "Gothbait", world-class creatition, are in need of some trigger makers, people who have ideas to make the pre-existing characters better and/or make new other characters of their own, and spell-specialists...
how would you get the animation of "Reign o Chaos" to fall on the target of the unit your hero is attacking? but cut out the part of where the golem is summoned. i just want only the animation
i have a q about an ability i am trying to make. im making a person "bladestorm" and while he's bladestorming, tons of "fireballs" fly from him in a circular pattern. i cant seem to get my mind wrapped around how to do this. can you guys help?