I am trying to add anotehr building for the drones to build but I simply cant...
I add the building in the ability. Add a button on the third command card but when I go to put in the right "ability command", the ability itself doesnt turn up.
How do we do it...god its frustrating....
I would like to know how to make a dialog. By dialog, I mean when a text appears to dictate what a character is saying or a commander is ordering to the player.
I know how to make the portrait, I just dont know how to make the talking.
Ty :)
I have a question in which I rly couldnt even solve in Wc3 but I know that is extremely simple...
So, how do we target a group of unit for a trigger?
Like in this command:
How do we make so that a group of unit (lets say 12 zerglings) are affected by this trigger?
I can rly not...
You know the Blood Mage hero of the humans? He has those moving fire balls around em.
In Dota, Icefrog managed to make Invoker and he can change his floating balls. Im making a hero with which i want floating venom missiles around her.
Does anyone know how do we make the floating balls...
Is there a way to make a Hero with a NE Building(Tree of Life specifically) model have the ability to root and uproot?
The basic concept is that the Hero uses his ult(root), thus becoming immobile and gives out a healing aura. I also want it to stay a Hero-Type unit while in building states...
ok. In one of me dota hero suggestion, I use a naga prince model but with changed skin(brownish and red stripe like.
So heres the thing; his ult is to create a tunnel opening from one point and an exit at another chosen location.
What I want to do is:
no more weapon
that when he uses his...
ok what i want to do is:
when a dummy comes in 100 aoe of a unit, that unit gets a buff placed upon it.
I seriously dont know how to make a trigger with this.
and if you ask, yes its directly related with my previous question thats close, about moving a dummy.
Well, how do we move a dummy with triggers.
This is it:
now how do i make it move 400 units away with the trajectory being a strait line starting from the caster and his facing angle.
I know this a noob question but hey dont we all start as one?
Thx anyway.
I am trying to make a custom tile.
I used the grass from dalaran as base model. Changed it, hued and saturated it.
I resaved the file in blp format with the Wc3 image extractor II.
Once i imported it in the WE, I changed the path, put it at:
TerrainArt\Dalaran\Dalaran_Grass.blp
I...
I am trying to skin the Zergling model.
I have also tried to skin 5 other units in the past and have not succeded.
I use the tutorial at the site (here)
I extracted it in tga form. Opened it with GIMP(not the one on the tutorial) and changed the color and hue and saturation.
I re put...
I am making a weird, yet fun ability just for fun.
Its basically a Hero (Zergling model btw)
The ability is split in two parts:
1:Cast the ability and a small burrow modeled unit appears(This part is frustrating) right under the hero.
I put this spell for a 25 second cooldown, 10 seconds...
In my new map, my fifth race, the naga, I want to make some custom unit. Both question can linked.
First, how do we add hero glow to a normal unit. I want to add the glow to my new hero, a Naga Royal Guard.
Second, whenever I import a model that I save in a MDX format, I put the model on a...
I put this trigger on the map:
Event: A unit begins to cast an ability
Condition: (ability being cast) equal to Nature's Link
Action: Change color of (target units of ability being cast) to (color of neutral passive)
I am getting frustrated:banghead:.
I am trying to make an ability for the hero. Its like the mechanical critter from the shop of humans. Instead, the abiltiy ''mind controls'' the critter. The possesed critter is controlable by the player but appears neutral and share view.
What spell do I have to base from to do this...
Title sais it.
How do we make another race appear in the list of them when the game begins,where it writes:
Human
Orc
Night Elf
Undead
Random
Is there even a way?
We might all now about the hero Crypt Lord's burrow animation: Morph, ONHOLDStand Spell Defend Alternate and Morph Defend. Now I checked the abilty guide in the site, I searched for ''burrow crypt lord'' in this forum and I tried countless time to try to make the ability.
This abilty is: Have...
I have almost done making the Naga a balanced racein my map. I have done alot(2 months of working in map editing, model editing and file conversion). Now, I need to do the final stuff but I am not sure how. So...:
1. The second spell casting unit(custom) has a spell to raise or sink small...
I have the GIMP image program. It can save image in almost all types. I want to make a spot in the converted .BLP -> .BMP image.
What must I do to make a selection become transperent and that the team color will appear there. I tried almost everything in:
Calque -> Transperence.
Thanx in...
I need to find a way to convert 3Ds files to .blend so i can modify it in blender. I have a MDX converter but it only converts them to 3Ds.
Help...
Thanx.
I looked in the tutorials and didn't find anything on how to Modify already existing models. Here are some stuff to help on what answering:
Facts
- I do not have 3Ds Max.
- I do have a powerful 3D modeler(Blender)
- I do not want to make models.
- I do have medium knowledge of 3D, World...