Alrighty, here's my problem. I have a hero unit that automatically transforms into a werewolf at night using Bear Form and various triggers.
What I want to do is have a set of hero skills for his human form and a different set for his werewolf counterpart. From what I've seen, when using Bear...
Alright, so I'm trying to make a vampire with the ability to turn into a bat. Using the dreadlord model and the gargoyle model, I've given them the storm crow ability. My problem is this: Whenever the gargoyle stops moving, his model becomes the stoneform gargoyle. It actually looks pretty cool...
So I'm working on a map with Zombie Hunter-like gameplay. For those of you who haven't played that series, it's basically a team game where you all start off with 1 hp and have to work together to make it through the map.
This new game is called "Outbreak" and has a resident evil type story...
So I'm working on a map with Zombie Hunter-like gameplay. For those of you who haven't played that series, it's basically a team game where you all start off with 1 hp and have to work together to make it through the map.
This new game is called "Outbreak" and has a resident evil type story...
Hey guys, I have a serious problem and would appriciate if somebody could help out. One of my maps got corrupted somehow and I lost about four hours work. When I try to open it, it says:
"Trigger data is missing or invalid"
Usually, when I'm done a map and want to protect it, I import a...
Hey, I'm trying to make an ability and can't figure out why it isn't working. Basically, you use the blink ability and then a unit casts invisibility on you. It's supposed to have the effect of "Ninja vanish!!" if you know what I mean.
The trigger I'm using is:
Events: Unit - A Unit Starts...
I don't play other people's maps too ofter and was wondering if this has been done before.
The basic concept will be a race between thieves to reach a certain artifact or artifacts. There will be patrolling guards, sentry turrets and such. Abilities will include spy cameras, invisibility...
Alrighty, I'll be honest. I don't play many custom maps made by others so I would like to know if this concept has already been done before.
The main mode of my game will be a race between 2 teams of 5 players to defeat the boss of a castle. There are events that must be completed on the...
Is there a trigger that can change a unit from using attack 1 to using attack 2? I know how to set it in the editor. What I'm looking for is changing it while you're in game. Would appreciate the help.
I'm making a map with a different style of gameplay than people are used to on warcraft. Mainly doing this to improve my skills and creativeness with the map editor. If this game becomes popular, all the power to it :P. I would be really interested in any comments and suggestions people can...