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  1. IceWarrior98

    Other Warcraft: The Gathering

    I know I have another map on my plate, but hot damn this is better! I have had a brain fart just recently and after typing out some of my ideas I felt I should share them with all of you. None of this has been started but I feel a lot of it if not all of it can be done fairly simply. This is...
  2. IceWarrior98

    Questions Regarding Armor/Attack Types

    Ok I am looking to make custom attack and armor types for my map. Problem is there are several that I don't know which are which. 1) In Gameplay Interface there are four: Attack Type: Unknown Melee Armor Type: None Unknown I'm guessing melee is the icon used for any unit using...
  3. IceWarrior98

    [Request] Atmospheric Effect (Details inside)

    I ran into a problem with a maps aesthetics. By using the space terrain abyss tileset I have come across an issue where some tilesets are square and do not blend well with the space around them. What I am requesting is ANYTHING (Model, effect, anything that'll help) that can help blend the...
  4. IceWarrior98

    Quadrant Conflict

    Hello TH.net, it's been a long time. A long time indeed. I have returned to you with another project in the works. I dropped my other one because I got frustrated with it, maybe I'll go back later. But any who, to the now! Map Name: Quadrant Conflict Map Size: 256x256 Players: 8 (4 Per Team)...
  5. IceWarrior98

    Problem with Trigger (Setting a bought unit)

    As the title says, i'm having trouble setting a unit that I buy from a shop to a variable, which is very important it does so due to how the game functions. This is my current code. New Ship Events Unit - A unit Sells a unit Conditions Actions Set Ship[(Player...
  6. IceWarrior98

    Teleportation (Not Instantly) How?

    There is a map, Space Command I believe it is, where it has warp gates or something. And what they do is they teleport units by turning them into missiles or some sort and shoot them at the target point. Once they reach the target point they return to normal. How do I do this?
  7. IceWarrior98

    Help Please (Hero Stats/Items)

    I have two problems right now. 1) I want the starting stat point of an attribute to be zero, but it wont let me set it to zero. How can this be done? 2) I've tried to get this trigger to use an item when mana drops to zero, but it doesn't use the item, what's wrong with it? (Note: I...
  8. IceWarrior98

    Need Movement Detection Help More info inside.

    I am in need of some help with detecting movement. This is the code thusfar. Drain Fuel Events Time - Every 1.00 seconds of game time Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions...
  9. IceWarrior98

    Mass Attack Help

    Hello, I have had a decent idea for a map and I got just about everything planned out except for the main feature. Mass Attack. My map is going to be based on large scale battles so it would be much easier to have a 'Mass Order' to control them. However I have tried several ways to do this...
  10. IceWarrior98

    Spell Designs?

    I just had an idea for making a spell and I was wondering, how do I make special effects happen in a design around the caster or target? Does this require JASS or can it be done with the GUI? Because as stated before my JASS is limited to nothing.
  11. IceWarrior98

    Spells from outside source. Good or Bad?

    Hey, I just got done playing an AoS map a while ago and as I was playing I noticed that there were a few abilities based and named after abilities from a game called Guildwars. These spells did a good job at copying the original effect such as the Mind Wrack ability, although would be nice if it...
  12. IceWarrior98

    Major Leak Problem!

    Nevermind, the major lag caused by my ability was caused by the abilities duration being 6 seconds (which is why the lag always lasted a few seconds only) and by making it 0.01 (because I fear 0 will make it forever) I have fixed it and the spell no longer causes lag. Me again, this time i'm...
  13. IceWarrior98

    Spell Tutorial Help?

    I'm looking for some good tutorials that can introduce me to advanced spell making. I've did some searching and found JASS tutorials but I don't understand any of it. Any help would be appreaciated, thanks.
  14. IceWarrior98

    Can you Unpick units?

    I've been playing around trying to make custom spells but I just ran into a brick wall. Basically I have it Pick units within the range of the target area of spell being cast and make a special effect at those units. That works perfectly, but when the units die and are no longer there, they...
  15. IceWarrior98

    Spell Immunity, Can I Specify it?

    By specify I mean can I make certain spells not affected by the immunity? I've made two spells based off of abilities that can't target immune units but I want them to. Any ideas?
  16. IceWarrior98

    Units Want To Go Home...

    Hey, yet another help topic by me. I'm having trouble getting one of my patrols to patrol without wanting to go back to where they were created. Everytime they stop at a location I tell them to wait, sort of like a rest stop, but instead they try to run back before the trigger tells them to...
  17. IceWarrior98

    Question about gameplay constants

    I have just a couple questions about some constants. 1) HeroXP Gained Creep Reduction Table: Am I correct when I say that the first value deals with creeps the same level as the hero and as the values go down the experience gained lowers (or raises, depends on the values). And does this work...
  18. IceWarrior98

    Random Item Drop Help Please

    I'm trying to make specific units drop a specific item table in my map but I can't figure out how to make them have this setting when created. I know how to do it to already placed units but I can't figure out the triggers. Can anybody help me?
  19. IceWarrior98

    Ice Quests (Name Subject to Change)

    Ice Quests Hello everybody i'm here to tell you about a map I am making right now and the only reason for that is because I actually have been working on it for more than a week so I think this will be the one that gets finished. I am still a long way away from releasing a playable version...
  20. IceWarrior98

    Trigger Help Plz (Creating Hero)

    Hey, i'm having a problem with an arena map I am making. It's nothing big, just something to use to get used to the WE. The problem is that i'm trying to make a trigger that when a unit (Wisp) enters a region that the Wisp will be removed from the game and a Hero will spawn at 1 of 10 random...
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