While making a couple of abilities I encountered these 2 problems:
1.
and don't work. The condition is simly ignored while the action moves the casting unit to the center of playable map area. I have tried basing my ability of several diffferent abilities, both with points and with AOE.
2.
Why isn't this working? It simply does no damage.
1.
Trigger:
- (Terrain type at (Target point of issued order)) Equal to Sunken Ruins - Dirt
Trigger:
- Unit - Move (Casting unit) instantly to (Target point of issued order)
2.
Trigger:
- Unit Group - Pick every unit in (Units within 150.00 of (Position of (Casting unit)) matching (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True)) and do (Actions)
- Loop - Actions
- Unit - Cause (Casting unit) to damage (Picked unit), dealing 5.00 damage of attack type Chaos and damage type Normal
- Loop - Actions
Why isn't this working? It simply does no damage.