Phoenixman
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Hey guys
im working on a Jurassic park: The hunted, in the members projects section and im trying to finish my first hunter, the slaver but ive come across some problems that i hope i can get help with
1. Armour reduction aura, how do i make a aura that reduces enemies armour? i cant find the right buff
2.Power hook.
http://www.hiveworkshop.com/forums/...a-152465/?prev=search=meat%20hook&d=list&r=20
ive added this skill to my map, it works fine except for one problem. the hook can grab buildings and pull them to the hero, which is kind of useless considering if a human has a wall he cant hide behind it if the hunter can drag it 1000 ingame metres away from the humans
how can i make it so the ability only effects units? i actually want it to bounce back if it hits a building, a chain wouldnt damage a rock building would it etc?
3. Rescue hook.
same as the skill above, but its used on a friendly unit to pull them to safety. it can go OVER walls etc. but doesnt effect enemy units. also doesnt hurt the friend.
the human rescuer will have this skill to save his friends from death etc
4. both hooks been in the same map, while experimenting with the hooks i created 2 and gave them different skills, the problem is both skills would activate Both triggers. meaning the chain is launched twice.
how do i create the skill so i can have 2 hook skills at once.
i assumed that the hash table was to blame since they both use the same one?
Thanks in advance of course anyone who can help at all will get credits in the map id rather have a better made map because people have helped me then a worse made buggy map that i did alone
im working on a Jurassic park: The hunted, in the members projects section and im trying to finish my first hunter, the slaver but ive come across some problems that i hope i can get help with
1. Armour reduction aura, how do i make a aura that reduces enemies armour? i cant find the right buff
2.Power hook.
http://www.hiveworkshop.com/forums/...a-152465/?prev=search=meat%20hook&d=list&r=20
ive added this skill to my map, it works fine except for one problem. the hook can grab buildings and pull them to the hero, which is kind of useless considering if a human has a wall he cant hide behind it if the hunter can drag it 1000 ingame metres away from the humans
how can i make it so the ability only effects units? i actually want it to bounce back if it hits a building, a chain wouldnt damage a rock building would it etc?
3. Rescue hook.
same as the skill above, but its used on a friendly unit to pull them to safety. it can go OVER walls etc. but doesnt effect enemy units. also doesnt hurt the friend.
the human rescuer will have this skill to save his friends from death etc
4. both hooks been in the same map, while experimenting with the hooks i created 2 and gave them different skills, the problem is both skills would activate Both triggers. meaning the chain is launched twice.
how do i create the skill so i can have 2 hook skills at once.
i assumed that the hash table was to blame since they both use the same one?
Thanks in advance of course anyone who can help at all will get credits in the map id rather have a better made map because people have helped me then a worse made buggy map that i did alone