Allies Menu Dissapears

Exide

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Hello.
I had this problem before about not being able to set my race as an orc properly, but then I fixed it by removing some Map Initializing Trigger - and it works as it should now.
Only problem, though, is that when I start the map as Orc (note: None of the other races has this problem) The Map tells me to build a great hall or be revealed (even though I have a great hall placed already), then nano second later the Map tells me 'You are no longer in risk of being revealed' - something like that.
(I believe I might have messed with the wrong trigger)

Same thing goes with my 'Allies' (F11) menu. In game - no race can access the 'Allies menu'. Quest, Menu and Log (F9,F10 and F12) works prefectly, though.
 

Exide

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Forgot to mention.
I would love some help on how to get the Allies(F10) menu back in the game.
And get rid of the messages for the Orcs.
 
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what kind of map are you tryin to make exactly? coz if its not a melee map, then you can completely get rid of those triggers

as for your allies menu problem, are you only testing the map through WE? coz if you are thats most likely the problem since i dont think you can access it when testing, otherwise you just dont have any other players on your maps incuding computers....

hope that makes sense (-_-a)
 

Exide

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I'm not sure what to call the map! ^^
I think it's called a Custom map ... I simply dont know :p
Basically, I took the existing races and modified them (their buildings,troops,Heroes, etc).

I have 5 Players (Computers) on the map, and I have only tested it in WE, so far.
The allies menu MIGHT come back if I try playing the map with a few people on Battle.net...
It's not finished yet, though :p

How do I get rid of the 'You must build a Great Hall or become revealed!' - triggers?
 

Azedenkae

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Not too sure but please edit instead of double posting next time and

Melee - The simple build your army and attack
AoS - Kind of like DoTA I think
Arena - Heroes fight each other. End.
Roleplaying - Um... self explainatory.

All of this can be custom maps, and more, but I'm too lazy to type them out. This are like the basic ones I guess...
 
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eh...? if your just modifing the buildings and units to have a faster build time/no gold cost etc etc, you need those triggers.....

in your first post, what do you mean by "not being able to set my race as an orc properly"?
 

Exide

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Well I solved that problem.
Someone adviced me to remove some triggers and then it worked - I dunno how.
Anyway, about that. I had set the race to Orc in 'Scenario -> Player Settings' -and all those sub-menus. But still That player spawned as Night Elf, instead of Orc. (Saying the same message as now, but 'Tree of Life' instead of 'Great Hall')
Although, I solved the problem so that race spawns as modified orc instead of Night Elf (or Random, or whatever it was). The stupid message remains, though, and I'd like to get rid of it ;)
 
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well the intial trigger looks like this

Code:
Melee Initialization
    Events
        Map initialization
    Conditions
    Actions
        Melee Game - Use melee time of day (for all players)
        Melee Game - Limit Heroes to 1 per Hero-type (for all players)
        Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
        Melee Game - Set starting resources (for all players)
        Melee Game - Remove creeps and critters from used start locations (for all players)
        Melee Game - Create starting units (for all players)
        Melee Game - Run melee AI scripts (for computer players)
        Melee Game - Enforce victory/defeat conditions (for all players)

which one did you remove? coz the only thing that would possibly show that message, (to me that is) would be to remove "create starting units"

but anyways, which ones did you delete?
 

Exide

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I deleted the following:

*Melee Game - Limit Heroes to 1 per Hero-type (for all players)
*Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
*Melee Game - Remove creeps and critters from used start locations (for all players)
and
*Melee Game - Create starting units (for all players)
 

Exide

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You were right about the Allies Menu.
It came back when I tested the map online with other players.
And I think the message was removed too (Haven't test that properly yet).
-Thank you for your help! :)
 
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