An error which I don't understand

GoGo-Boy

You can change this now in User CP
Reaction score
40
When I use this
JASS:
local integer lvl = GetUnitLevel(Caster) // caster is a local unit variable I declared before


The Syntax check displays this error for the line "Cannot convert null to real"
I don't know what this "null" means.
 

GoGo-Boy

You can change this now in User CP
Reaction score
40
Okay it's a short one...and this is my first self done trigger^^:


JASS:
function Darkness_Gem_Trigger_Conditions takes nothing returns boolean                                                            
    if( not( GetSpellAbilityId() == 'A00F') ) then                                                                                
      return false                                                                                                                
    endif                                                                                                                         
      return true                                                                                                                 
endfunction                                                                                                                       
                                                                                                                                  
function Darkness_Gem_Trigger_Actions takes nothing returns nothing                                                               
local unit caster = GetSpellAbilityUnit()                                                                                         
local unit target = GetSpellTargetUnit()                                                                                          
local real armor = GetUnitArmor(target)    //  I'll use this  armor-dection-system for this                                                                                         
local integer lvl = GetUnitLevel(caster)                                                                                          
    call UnitDamageTarget(caster,target,2*armor*lvl,true,true,ATTACK_TYPE_NORMAL,DAMAGE_TYPE_NORMAL,WEAPON_TYPE_METAL_LIGHT_SLICE)
endfunction                                                                                                                       
                                                                                                                                  
                                                                                                                                  
//=============================================================================                                                   
function InitTrig_Darkness_Gem_Trigger takes nothing returns nothing                                                              
    set gg_trg_Darkness_Gem_Trigger = CreateTrigger()                                                                             
    call TriggerRegisterAnyUnitEventBJ(gg_trg_Darkness_Gem_Trigger,EVENT_PLAYER_UNIT_SPELL_CAST)                                  
    call TriggerAddCondition( gg_trg_Darkness_Gem_Trigger, Condition( function Darkness_Gem_Trigger_Conditions))                  
    call TriggerAddAction( gg_trg_Darkness_Gem_Trigger,( function Darkness_Gem_Trigger_Actions ) )                                
endfunction
 
Reaction score
456
Works fine for me, no errors here. Even though, I don't have the system, so I don't know if the problem is in it.
 

Jesus4Lyf

Good Idea™
Reaction score
397
Problem is with this line:
Code:
local real armor = GetUnitArmor(target)

Looks like real is the wrong variable type. I could be wrong, but I really dont know what GetUnit Armor does. (Is that from a system? Is that default wc3? does it return a real?)

Often the syntax checkers for wc3 seem to return an error for the line AFTER the line with a fault. ;)

Wait... Null... I don't suppose GetUnitArmor returns "nothing" for some reason?

You'll probably have to tell us something about the system. Or show some code. :)
 

Jesus4Lyf

Good Idea™
Reaction score
397
If it fails... I'm gonna suggest something crunchy. In that system replace the GetUnitArmor function with this...

JASS:
function GetUnitArmor takes unit whichUnit returns real
    local real life = GetWidgetLife(whichUnit)
    local real reduction
    local integer ID
    local boolean b
    if (whichUnit!=null and life>=0.405) then
    set ID = Armor_ID()
    set b = IsUnitInvulnerable(whichUnit)
    call UnitAddAbility(whichUnit, 'allz')
    call UnitAddAbility(whichUnit, ID)
    if b==true then
      call SetUnitInvulnerable(whichUnit, false)
    endif
    call ADS_UnitDamageTarget (whichUnit, whichUnit, 16.00, ATTACK_TYPE_CHAOS, DAMAGE_TYPE_NORMAL)
    if b==true then
       call SetUnitInvulnerable(whichUnit, true)
    endif
    set reduction = (16.00-(life-GetWidgetLife(whichUnit)))/16.00
    call UnitRemoveAbility(whichUnit, 'allz')
    call UnitRemoveAbility(whichUnit, ID)
    call SetWidgetLife(whichUnit, life)
    return (50*reduction/(3.00-(3.00*reduction)))-30.00
    endif
    return 0.00
endfunction


The only difference there to the one you showed the thread for is the end - I noticed the last line isn't a return statement. This way it is. No difference, but I reckon that's why it says it's returning null (due to no last return) and that's why it's saying it can't convert it to a real. :)

For those interested, it ended with...
JASS:
    return (50*reduction/(3.00-(3.00*reduction)))-30.00
    else
    return 0.00
    endif

I could be completely wrong. But I reckon it's a good shot. :D
 

Monovertex

Formerly Smith_S9
Reaction score
1,461
Umm, you tested with Syntax Check without trying it in WE? Pff. If you have the system in your map header this code should give no errors.

And btw, real was correct for that variable.

EDIT: @guy above me: that cannot return null. Daelin's function works as intended.
 
Reaction score
456
It gives the error, because the jasscraft doesn't know the event GetUnitArmor(..), but it works fine in WE though..
 

GoGo-Boy

You can change this now in User CP
Reaction score
40
Edit: Allright this problem here got solved^^.
Thx all for your help.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top