Trigger:
- Blink Strike
- Events
- Unit - A unit Begins casting an ability
- Conditions
- ((Triggering unit) is A Hero) Equal to True
- Actions
- Set TempLoc = (Target point of ability being cast)
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- ((Ability being cast) Equal to Blink Strike ) and (((Target unit of ability being cast) belongs to an enemy of (Owner of (Triggering unit))) Equal to True)
- Then - Actions
- Unit - Move (Triggering unit) instantly to (Position of (Target unit of ability being cast))
- Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing (50.00 + ((Real((Level of Blink (Neutral) for (Triggering unit)))) x 50.00)) damage of attack type Hero and damage type Normal
- Else - Actions
- Unit - Move (Triggering unit) instantly to (Position of (Target unit of ability being cast))
- If - Conditions
- Custom script: call RemoveLocation(udg_TempLoc)
- Events
This is my blinkstrike command but the problem is that i the damage is not made? my spell only work like a unit target blink but it doesnt seem to work? it does teleport but no damage? how could i fix it?