Snippet BTree

Jesus4Lyf

Good Idea™
Reaction score
397
The latest in "Black Magic". This is effectively an array object that can be created/destroyed, has no size limitations (practically), and can take absolutely any index that works as a WC3 integer.

It uses a forking singularly linked list. The complexity for read/write varies strongly, but once I add balancing (if I ever do) it will settle to about O(log(n)), which is pretty good. Depends if people want this sort of thing. It is already fully functional, it can just be optimised. :)
JASS:
library BTree
    struct BTree
        private BTree left=0
        private BTree right=0
        private integer index
        private integer value=0
        method operator[] takes integer index returns integer
            loop
                if this.index==index then
                    return this.value
                endif
                if index>this.index then
                    set this=this.right
                else
                    set this=this.left
                endif
                exitwhen this==0
            endloop
            return 0
        endmethod
        method operator[]= takes integer index, integer value returns nothing
            loop // No exitwhen!
                if this.value==0 then
                    set this.index=index
                    set this.value=value
                    return
                endif
                if this.index==index then
                    set this.value=value
                    return
                endif
                if index>this.index then
                    if this.right==0 then
                        set this.right=BTree.create()
                    endif
                    set this=this.right
                else
                    if this.left==0 then
                        set this.left=BTree.create()
                    endif
                    set this=this.left
                endif
            endloop
        endmethod
        private method onDestroy takes nothing returns nothing
            if this.left!=0 then
                call this.left.destroy()
            endif
            if this.right!=0 then
                call this.right.destroy()
            endif
        endmethod
    endstruct
endlibrary

So uh. Yeah, this is a bunch of arrays, converted into structs, converted into linked-list nodes, converted into trees, which are encapsulated to be used effectively as arrays. What of it? :p

Test demonstration (instead of demo map):
JASS:
scope Test initializer TestBTree
    private function TestBTree takes nothing returns nothing
        local BTree t=BTree.create()
        set t[50]=1
        set t[25]=2
        set t[75]=3
        set t[76]=4
        set t[577151337]=5
        call BJDebugMsg(I2S(t[50]))
        call BJDebugMsg(I2S(t[25]))
        call BJDebugMsg(I2S(t[75]))
        call BJDebugMsg(I2S(t[76]))
        call BJDebugMsg(I2S(t[577151337]))
        call t.destroy()
    endfunction
endscope
Oh, and Azlier... No pointer node! ;)
 

Trollvottel

never aging title
Reaction score
262
very nice idea to use Binary Trees for something like this, it allows unlimited array size, but "only" 8192 values stored at the same time which is no problem.
+ GoodJobRep
 

SerraAvenger

Cuz I can
Reaction score
234
gj, now do a fibonacci heap.
If I remember correctly, all but deleting was armotised constant time?
 

Jesus4Lyf

Good Idea™
Reaction score
397
Yes, quite similar. But this also allows something neat: No index caps.

In fact, negative indexes work also. (Or rather I should say that they should, since I haven't actually tested it.)

Example: Storing values at [-100000] and [100000] only takes up 2 slots of 8191. With normal arrays this wouldn't be possible.

This is not as efficient as a normal array, by the way.
 
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